Concept art for the Game of Thrones (2011) opening title sequence:

Our goal was to try to replicate something that looks and acts like a physical object. Art Director Rob Feng referenced Leonardo’s machines which have a timeless sense of design.
Angus Wall, creative director

And here’s a detailed look at the astrolabe from the centre of the world:

We show three close-ups of those bands that tell the pre-history of the world in relief-sculpture form. They tell about dragons attacking Westeros. They tell about how the different houses on Westeros got together and defeated those dragons, and how those houses, represented by their respective animals, bowed in allegiance to the Baretheon stag.
Angus Wall, creative director

I’m on a bit of a Game of Thrones kick at the moment, so expect more on this blog!

Light-based media

Game of Thrones opening titles

Concept art for the Game of Thrones opening title sequence.

Neanderthal Hulk
Craft and creativity

Concept art: The 1997 ‘Hulk’ movie that never happened

Benton Jew's full-figure rendering of The Hulk

Benton Jew’s full-figure rendering of The Hulk

Much more on

Conceptual illustrator, Benton Jew, had the privilege of working on not one, not two, but three live-action Hulk films: Jonathan Hensleigh’s defunct Hulk film (1997), Ang Lee’s 2003 film, and Louis Leterrier’s The Incredible Hulk (2008).