Durlag's Tower
Light-based media

How game designers make dungeons: Durlag’s Tower

Dungeon Master’s Guide to Durlag’s Tower

Extra Credits analyses dungeon design in its Design Club series:

Learn how game designers make dungeons by looking at one of the greatest teaching examples in gaming history: Durlag’s Tower from Baldur’s Gate.

Combat, narrative, puzzle, reward

“You can break each room down into four components: Its combat component, its narrative component, its puzzle component and its reward component.”

Part 2

Part 3

Part 4

Part 5

See also


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