The Meat Popsicle Fan Art Book is a book of illustrations and comics from 80 artists in tribute to The Fifth Element.

For more artwork see fifthelementbook.tumblr.com

Craft and creativity

‘Meat Popsicle’ is a Fifth Element fan art book

The Meat Popsicle Fan Art Book is a 156 page compilation of both illustrations and comics from 80 artists in tribute to the movie: The Fifth Element.

Gallery
The Affair
Shape of things to come

‘1984’ stealth fashion for the under-surveillance society

It’s all a little hipster for my tastes, but I appreciate concept for this Nineteen Eighty-Four themed clothing Kickstarter.

The Affair - 1984 collection

Big Brother is real and he’s watching. Become untrackable and unhackable with UnPocket™ enabled stealth fashion. #GoDark

The UnPocket

I particularly like the UnPocket, which protects the contents from water as well as surveillance…

The Affair - Unpocket

Every piece in the ‘1984’ collection is built around a removable stealth pocket made from police-grade shielding fabrics that securely block all Cell, WiFi, GPS and RFID signals to ~100 dB.

We’re calling it the UnPocket™ in homage to Orwell because it works much like Winston Smith in the bowels of Minitrue: simply pop your phone, passport and bank cards inside and become invisible to Big Brother within seconds.

I know a tin would probably do the job just as well, but I’m thinking of backing at the £18 level to just get one of these.

Standard

TIME assigned conflict photographer Ashley Gilbertson to document the zombie apocalypse, as seen in The Last of Us on the PlayStation 4.

The Last of Us

My approach was to enter each situation, or level, and work the scene until I was confident I’d gotten the best photograph I could before moving on. It’s the same way I work in real life. Yet, I found it was more difficult to do in a virtual reality because I was expected to fight my way through these levels to get to the next situations.

I initially played the game at home. But after a short time playing it, I noticed I was having very strong reactions in regards to my role as the protagonist: I hated it. When I covered real war, I did so with a camera, not a gun. At home, I’d play for 30 minutes before noticing I had knots in my stomach, that my vision blurred, and then eventually, that I had simply crashed out. I felt like this could well be my last assignment for TIME.

None of the game’s characters show distress, and that to me was bizarre.

Occasionally the characters show anger, though generally they’re nonchalant about the situation they’ve found themselves in.

By the time I finished this assignment, watching the carnage had became easier.

TIME: A War Photographer Embeds Himself Inside a Video Game

Update: A harsh, but I think fair perspective from The Verge: An award-winning war photographer futilely attempts video game photojournalism

The photos, even at their most dramatic and well-shot, are bland.

Continue reading

Light-based media

TIME embeds a war photographer in a zombie apocalypse (on the PS4)

“I left the experience with a sense that by familiarizing and desensitizing ourselves to violence like this can turn us into zombies. Our lack of empathy and unwillingness to engage with those involved in tragedy stems from our comfort with the trauma those people are experiencing.” — Ashley Gilbertson

Image

Vincent Debanne, Battleship

Battleship is a photo series by artist Vincent Debanne:

“I show this gathering of yachts as a naval battle, because that’s what it is, a balance of power, a fight. Photomontage gives me the opportunity to reveal, to exaggerate this underlying violence, the violence of economic war.”

“My photo series always play with realism: the documentary side of my images is essential. It has to be plausible at first sight. That’s because my work is not fanciful but seeks to interrogate reality, often in a sociological and political perspective. It engages in a dialectical relationship with reality.”

(via Creative Applications)

Shape of things to come

Battleships for the super rich

Vincent Debanne uses image manipulation to turn luxury yachts into formidable warships and the bays of Antibes and of St-Tropez into theaters of war, while also providing a commentary on some of our world’s current economic, social and political issues.

Gallery