The Gap: Dialogue from an Ira Glass interview put to images by Daniel Frohlocke*.

I think it was at springtime 2012, when I came across David Shiyang Lius lovely piece of work about Ira Glass. It was the most inspiring and motivating video, I have ever seen in my life. Later I decided to do an own filmed version of Iras interview – use my own language to tell his message. It took me about a year from concept to upload.

(* I think. He just calls himself Daniel, but his username is ‘frohlocke’, so I jumped to a conclusion.)

From the Northern to the Southern Cross by Nicholas Buer

Astronomy Picture of the Day

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From the Northern to the Southern Cross

There is a road that connects the Northern to the Southern Cross but you have to be at the right place and time to see it. The road, as pictured above, is actually the central band of our Milky Way Galaxy.

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Prison Architect riot
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​What to do with Prison Architect, a video game about building prisons?

Paolo Pedercini has written a thoughtful piece for Kotaku, about Prison Architect that questions some of messages arising from the game’s mechanics:

“Is it possible to create a prison management game without trivializing or misrepresenting the issue of mass incarceration? As video games mature and tackle more serious topics, players and developers should be aware of the values embedded in their systems.

“In Prison Architect brawls and riots happen all the time, sometimes as soon as the inmates enter the building. Brawls often end up with inmates laying unconscious in pools of blood, injured guards, and damaged facilities.

“Simulations need to exaggerate feedback to prompt adjustments, and I certainly don’t expect my inmates to enjoy their residency. But the continuous, frustrating, over-the-top violence suggests that we are dealing with an irrational, murderous, and suicidal horde that deserves no sympathy.”
Paolo Pedercini

Prison Architect’s producer Mark morris and designer Chris Delay responded to the article in this video.

Chris explains that the game is currently unbalanced in many ways and that rehabilitation was always intended to be a part of the ‘end game’:

“It’s probably the hardest part of the whole game design I think, and it’s certainly the part we’ve left to last to do, because you can’t do an end game until you’ve got some sort of meaningful simulation of your prisoners in jail.”

Stay tuned to the very end of the video for a little fun with one of Pedercini’s own games!

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Use your words

How to stop procrastinating and write

Merrill Markoe discovered a motivational tip that worked for her:

Here’s what I learned: First thing in the morning, before I have drowned myself in coffee, while I still have that sleepy brain I used to believe was useless — that is the best brain for creative writing. Words come pouring out easily while my head still feels as if it is full of ground fog, wrapped in flannel and gauze, and surrounded by a hive of humming, velvety sleep bees.

And I have a theory about why. Although I am not really known for my scrupulous neurological research and have only personal experience to back me up, what I believe may be happening is that before you are fully awake, your right brain continues to dominate for a while, allowing you access to the pleasant sensation of right brain creativity.

(via)

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How to Draw Adventure Time

A sixteen-page manual detailing the intricacies of drawing Finn & Jake from Pendleton Ward’s Adventure Time series, hosted on Scribd by Fred ‘Frederator’ Seibert.

How to Draw Adventure Time

How to Draw Adventure Time

(via Boing Boing and Super Punch)

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How to Draw Adventure Time

A sixteen-page manual detailing the intricacies of drawing Finn & Jake from Pendleton Ward’s “Adventure Time” series.

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The Dark Side of the iPhone 5S Lines, by Casey Neistat:

When i went out for the 5S launch i found a lot of that excitement and enthusiasm but i also found a lot of tired anxious people who were waiting in line for reasons other than their own desire for a product.

I didn’t see this when it came out. It’s fascinating and a little bit tragic.

Casey has a lot of great shorts on his YouTube channel, including What would you do with $25,000? where he and a friend took money from 20th Century Fox intended create a promotional video for The Secret Life of Walter Mitty and instead took it to The Philippines to provide relief supplies for typhoon victims.

Beauty a short video by Rino Stefano Tagliafierro. Impressive and atmospheric, but there’s some serious uncanny valley going on here!

(via kottke.org)

As a fan of matte paintings I particularly appreciated the landscapes. In fact, the film ends with one of my favourite classical landscape paintings, The Abbey in the Oakwood.

The Abbey in the Oakwood by Caspar David Friedrich

The Abbey in the Oakwood by Caspar David Friedrich

The Great Wall Of Vagina

The 9 metre long polyptych consists of four hundred plaster casts of vulvas, all of them unique, arranged into ten large panels.

“This is about grabbing the attention, using humour and spectacle, and then educating people about what normal women really look like”
Jamie McCartney – Artist

McCartney set out to make this project as broad and inclusive as possible. The age range of the women is from 18 to 76. Included are mothers and daughters, identical twins, transgendered men and women as well as a woman pre and post natal and another one pre and post labiaplasty.

“It’s time our society grew up around these issues and I’m certain that art has a role to play.”

(via HuffPo: ‘The Great Wall Of Vagina’ Is, Well, A Great Wall Of Vaginas (NSFW))

Craft and creativity, Humans and other animals

The Great Wall Of Vagina

UK-based sculptor Jamie McCartney has spent the better half of a decade creating hundreds of renderings of female genitalia. In a project titled “The Great Wall of Vagina,” the artist demonstrates not only his ability to craft effective word play, but also his knack for capturing the physical diversity of labia in a 30-foot polyptych.

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The Foundation Trilogy
Use your words

The Foundation Trilogy

I love my Kindle, but this edition of The Foundation Trilogy from The Folio Society is tempting me.

Alex Wells is a young British illustrator. In this, his first commission for The Folio Society, he has skilfully evoked both the futuristic feel of the series as well as the period in which it was written.

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The Pedway: Elevating London

…a documentary on the post-war redevelopment in the City of London – focusing on the attempt to build an ambitious network of elevated walkways through the city. The film explores why the ‘Pedway’ scheme was unsuccessful and captures the abandoned remains that, unknown to the public, still haunt the square mile.

What really struck me about this documentary was how well the supporting stock footage and photography was researched and used. I never felt like I was just watching filler material just put in for something to look at.